What is the game scum
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Want to lose weight and increase your speed? Go for sprints up mountains, though be wary that the less you weigh, the less damage you can take. A trip to the stat menu-which, in a stroke of genius, frames the center of the field of view with a vertical bar of vision, never completely blocking out your perspective-showcases a myriad of character traits, skills, and even biorhythmic data, all of which matches pace with every move you make.
WHAT IS THE GAME SCUM SERIES
I was introduced to a bizarrely detailed series of systems, all of which match fluidly with the minute-to-minute gameplay.
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However, these are clearly insufficient descriptors for SCUM. At the very least, I expected another battle royale-styled game, possibly with what looked like a crafting component. My immediate assumption, especially attuned to the militaristic visual flavor of the game (an impression related to the run-down shacks, M16s, and navigation mechanics endemic to these experiences), was that we were looking at another 90+ player free-for-all, or something aligned with the happenstance, emergent cruelty of a game like DayZ. While little is known of the overarching story, SCUM presents the player with a televised island prison spanning 12km x 12km, inclusive of various weather biomes, dangerous wildlife, and plenty of crafting opportunities. Until now, I’ve seen SCUM‘s various social media posts and videos, hinting at a game that appears conventional at a quick glance, though there is a complexity hiding beneath its surface which may yet yoke the imaginations of gamers beholden to PUBG‘s intrigues, as well as those who’ve avoided these types of experiences until now. Just ask Gamepire’s energetic community manager Josip Barisic, whose elaborate presentation of the game to PAX East’s excited participants seemed to unfurl in every logical direction. And yet, “shooter” may be a misnomer SCUM seeks to be a creatively unique twist on the persistently multiplayer battle-royale genre, a strange amalgamation of single-player RPG-sims and survival aspects with the trapped-on-an-island, king-of-the-hill shooters du jour like Player Unknown’s Battlegrounds and Fortnite. Devolver‘s newest, most mysterious outing has to be the Croatian-developed multiplayer shooter SCUM.